by John Briggs One simple idea can give your story much-needed tension. One phrase — one sentence, really — can help most authors make their stories more tense, more dramatic, more gripping. “If your characters ever meet you, they…
Gaming Philosophy
Call of Cthulhu makes you question whether events are real
Cyanide Studio’s Call of Cthulhu is very much an investigative game, one that sees you weave your way through a Lovecraftian narrative, and when we chatted with lead game designer Jean-Marc Gueney in Paris recently we also learned a little…
How To Handle Character Death From A GM’s Point Of View
How To Handle Character Death From A GM’s Point Of View Posted by Rick Heinz on Games Tabletop Games GM Tips, hosted by the talented veteran Game Master Satine Phoenix, is our show to help Dungeon Masters and Game Masters…
Death in a Genre of Respawns, Reboots and Reincarnation – Gamelit LitRPG Core Philosophy
Respawn. Has a gamer heard any words more sweet than those? And now that I’m writing in worlds that are governed by the mechanics of games, the way death is dealt with is at the very core of everything. And…
Roleplaying is Anyones Game
https://nblogcollective.com/2017/08/10/roleplaying-is-anyones-game/ On – 10 Aug, 2017 By nblogcollective I have been begging my good friend Garret to write something for me since I have started this website. He is an experienced Role player and was even involved in creating his…
Do not go quietly into that good night
Respawn. Has a gamer heard any words more sweet than those? And now that I’m writing in worlds that are governed by the mechanics of games, the way death is dealt with is at the very core of everything. And…